![]() ![]() If one player keeps giving the ball away, maybe he's not got enough teammates around him to pass to - or perhaps he needs to be dropped. If you're consistently giving away chances in one area of the pitch, perhaps there's a gap in your formation. But, on a basic level, I have found it helpful. The sheer amount of data available at the end of every match is simply vast, to the point where it's almost overwhelming. The use of branding is slick and - superficially - impressive, though the menus themselves aren't at all easy to use. Sadly, the result is something of a mixed bag. Sports Interactive has a partnership with the analytics firm and the chance to use the same tools as Messrs Wenger and, er, McClaren, or even a rough facsimile of them, sounded hugely appealing. I was intrigued, then, to hear that one of FM16's key new features was the incorporation of Prozone analysis - allowing, one would hope, the chance to gain a deeper understanding of where your team might be going wrong (or right). No man should have nightmares about an 8mm Scott Vernon. Turned over again and again, it was the closest I came all year to giving up the game. I even sought advice from a community forum, which suggested I mirrored their formation. ![]() In one match I tried to slow things down and flood the midfield, in another I tried to sit back and counter. If ever there was an unbalanced tactic that a seasoned FM manager (ahem) such as myself should be able to exploit, this was it.īut I lost. Two wingers, two strikers, two attacking midfielders. Shrewsbury played with an absurdly lopsided 4-0-6 formation. Curzon Ashton: Britain's favourite non-league-club-slash-upmarket-cinema-chain. Of the 232 hours (gulp) I spent attempting to guide Weston-Super-Mare to the Premier League, the most painful by far were those spent across six encounters with Shrewsbury (two in the playoffs) over two seasons in League Two. One of the biggest problems with Football Manager in recent years is that, when fortunes turn against you, there's no chance to learn, to develop as a manager, and to prevent the same things happening again.Īn example from Football Manager 15. The difference, of course, is that more often than not these real-life oddities can be explained and understood. The inference is clear: Football Manager's match engine might be capricious, infuriating, cruel and, at times, maddeningly unfair. When something really bizarre happens in the real world of football, followers will inform the account, annotating their tweets with a single word: BUG!Ĭhelsea 13 places below Leicester in the table? BUG! Lewandowski scoring five goals in nine minutes? BUG! Liverpool players suffer season-ending ACL injuries on consecutive days. If you follow any of Football Manager's various presences on social media, there's a recurring joke you'll have become familiar with. Say goodbye to your life in the process.Despite a couple of neat additions, Football Manager 2016 is an iterative release that's sadly short on big new ideas. Improve the general quality, THEN win the Champions League. So hop around each club, grow the entire league's reputation as a whole. One trick that Football Manager fans have used in the past is to develop a tiny league into a big one. It'll take some time to develop Gap Connah's Quay into a Welsh Premier League champion, but you have to go so much higher than that. There are a few 'top' teams who qualify for the preliminary rounds of the Europa League and the league winner is thrown into the Champions League. Gap Connah's Quay don't even sound like a team, but they're in the Welsh Premier League, the lowest reputation league you can play as on Football Manager 2016. Gap Connah's Quay Win the Champions League. Here's a mix of individual clubs who will test your skills to the absolute limit, transfer policies that will challenge your ability in the transfer market, and a national team so awful that alien lifeforms are more likely to win the World Cup. If you're looking for a new challenge, step right up. And if you do manage to accomplish that, you'll have spent so much time on the game that you'll not be able to work to afford the electricity to run the game any longer. ![]() Realistically, until you've won every single league on the game with the lowest ranked sides there is still fun to be had. There is quite simply no limit to the level of achievements on Football Manager. After all, there's no difficulty setting, so once you achieve an enormous feat, there's often a sense that it can't be topped. If you're no longer a Football Manager wonderkid, but a seasoned veteran who's 'been there, done that, got the Champions League trophy in Bolton Wanderer's trophy cabinet' you may feel like you've peaked. ![]()
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